Two of the long list that I like are Grandia and FF VIII. For both of them, the story, characters, and plot are very well developed and the more you play them the more enthralled you become with the game. Also with Grandia its one of the few RPGs where you have leveling up, skill leveling up that increases parameters as well gaining new skills, and interchanging weapons that also level up and give parameter boosts. Along with having secret the ability of giving a portion of the magic skills that somebody can gain to other characters that take their place, Grandia was one of the first games to incorporate all these elements and with such success.
http://www.ign.com/games/grandia/ps-12007
FF VIII has a very concept where you can have a huge say on the skills that everyone has, how those skills can be used, whether for actual battle use or as a boost to the status. Lots of secret dungeons and activities that have nothing to do with the story line, but help to add on to the story and history of the world where the game is set, this has been one of my all time favorite games.
http://www.ign.com/games/final-fantasy-viii/ps-3847http://www.ign.com/games/final-fantasy-viii/ps-3847
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